Real-time Machine Vision with GPU-acceleration using Quasar

Abstract

The computational performance of graphical processing units (GPUs) has improved significantly, achieving even speed-up factors of 10x-50x compared to single-threaded CPU execution are not uncommon. This makes their use for high throughput machine vision very appealing. However, GPU programming is challenging, requiring a significant programming expertise. We present a new programming framework that mitigates the challenges common for GPU programming while maintaining the significant acceleration.

Publication
Electronic Imaging conference